--description--
The if/else
statements worked in the last challenge, but there's a more concise way to achieve the same result. Imagine that you are tracking several conditions in a component and you want different elements to render depending on each of these conditions. If you write a lot of else if
statements to return slightly different UIs, you may repeat code which leaves room for error. Instead, you can use the &&
logical operator to perform conditional logic in a more concise way. This is possible because you want to check if a condition is true
, and if it is, return some markup. Here's an example:
{condition && <p>markup</p>}
If the condition
is true
, the markup will be returned. If the condition is false
, the operation will immediately return false
after evaluating the condition
and return nothing. You can include these statements directly in your JSX and string multiple conditions together by writing &&
after each one. This allows you to handle more complex conditional logic in your render()
method without repeating a lot of code.
--instructions--
Solve the previous example again, so the h1
only renders if display
is true
, but use the &&
logical operator instead of an if/else
statement.
--hints--
MyComponent
should exist and render.
assert(
(function () {
const mockedComponent = Enzyme.mount(React.createElement(MyComponent));
return mockedComponent.find('MyComponent').length;
})()
);
When display
is set to true
, a div
, button
, and h1
should render.
async () => {
const waitForIt = (fn) =>
new Promise((resolve, reject) => setTimeout(() => resolve(fn()), 250));
const mockedComponent = Enzyme.mount(React.createElement(MyComponent));
const state_1 = () => {
mockedComponent.setState({ display: true });
return waitForIt(() => mockedComponent);
};
const updated = await state_1();
assert(
updated.find('div').length === 1 &&
updated.find('div').children().length === 2 &&
updated.find('button').length === 1 &&
updated.find('h1').length === 1
);
};
When display
is set to false
, only a div
and button
should render.
async () => {
const waitForIt = (fn) =>
new Promise((resolve, reject) => setTimeout(() => resolve(fn()), 250));
const mockedComponent = Enzyme.mount(React.createElement(MyComponent));
const state_1 = () => {
mockedComponent.setState({ display: false });
return waitForIt(() => mockedComponent);
};
const updated = await state_1();
assert(
updated.find('div').length === 1 &&
updated.find('div').children().length === 1 &&
updated.find('button').length === 1 &&
updated.find('h1').length === 0
);
};
The render method should use the &&
logical operator to check the condition of this.state.display
.
(getUserInput) => assert(getUserInput('index').includes('&&'));
--seed--
--after-user-code--
ReactDOM.render(<MyComponent />, document.getElementById('root'))
--seed-contents--
class MyComponent extends React.Component {
constructor(props) {
super(props);
this.state = {
display: true
}
this.toggleDisplay = this.toggleDisplay.bind(this);
}
toggleDisplay() {
this.setState(state => ({
display: !state.display
}));
}
render() {
// Change code below this line
return (
<div>
<button onClick={this.toggleDisplay}>Toggle Display</button>
<h1>Displayed!</h1>
</div>
);
}
};
--solutions--
class MyComponent extends React.Component {
constructor(props) {
super(props);
this.state = {
display: true
}
this.toggleDisplay = this.toggleDisplay.bind(this);
}
toggleDisplay() {
this.setState(state => ({
display: !state.display
}));
}
render() {
// Change code below this line
return (
<div>
<button onClick={this.toggleDisplay}>Toggle Display</button>
{this.state.display && <h1>Displayed!</h1>}
</div>
);
}
};