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--description--

Constructors are functions that create new objects. They define properties and behaviors that will belong to the new object. Think of them as a blueprint for the creation of new objects.

Here is an example of a constructor:

function Bird() {
this.name = "Albert";
this.color = "blue";
this.numLegs = 2;
}

This constructor defines a Bird object with properties name, color, and numLegs set to Albert, blue, and 2, respectively. Constructors follow a few conventions:

  • Constructors are defined with a capitalized name to distinguish them from other functions that are not constructors.
  • Constructors use the keyword this to set properties of the object they will create. Inside the constructor, this refers to the new object it will create.
  • Constructors define properties and behaviors instead of returning a value as other functions might.

--instructions--

Create a constructor, Dog, with properties name, color, and numLegs that are set to a string, a string, and a number, respectively.

--hints--

Dog should have a name property set to a string.

assert(typeof new Dog().name === 'string');

Dog should have a color property set to a string.

assert(typeof new Dog().color === 'string');

Dog should have a numLegs property set to a number.

assert(typeof new Dog().numLegs === 'number');

--seed--

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--solutions--

function Dog (name, color, numLegs) {
this.name = 'name';
this.color = 'color';
this.numLegs = 4;
}