--description--
Constructors are functions that create new objects. They define properties and behaviors that will belong to the new object. Think of them as a blueprint for the creation of new objects.
Here is an example of a constructor:
function Bird() {
this.name = "Albert";
this.color = "blue";
this.numLegs = 2;
}
This constructor defines a Bird
object with properties name
, color
, and numLegs
set to Albert, blue, and 2, respectively. Constructors follow a few conventions:
- Constructors are defined with a capitalized name to distinguish them from other functions that are not
constructors
. - Constructors use the keyword
this
to set properties of the object they will create. Inside the constructor,this
refers to the new object it will create. - Constructors define properties and behaviors instead of returning a value as other functions might.
--instructions--
Create a constructor, Dog
, with properties name
, color
, and numLegs
that are set to a string, a string, and a number, respectively.
--hints--
Dog
should have a name
property set to a string.
assert(typeof new Dog().name === 'string');
Dog
should have a color
property set to a string.
assert(typeof new Dog().color === 'string');
Dog
should have a numLegs
property set to a number.
assert(typeof new Dog().numLegs === 'number');
--seed--
--seed-contents--
--solutions--
function Dog (name, color, numLegs) {
this.name = 'name';
this.color = 'color';
this.numLegs = 4;
}